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Apart from their previous surface tactical map they now also feature new interior maps. These structures give +10 income per resource and buff units produced in owning cities, however you need to send armies into them to clear them before you can use them. We’ve rebranded a number of Strategic Structures to a new category of structure called an “Exploration Site”.
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Defender Strength – Used to be called World Threat, controls the strength of independent stacks on the world map.Spawner Aggression – Controls how often spawners create armies that attack you.
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AI Passivity – Controls how diplomatically active AIs are (how much they try and interact with the player).Setting this to Passive also disables faction rivalry (you no longer get penalized by one faction for doing a quest for another faction) NPC Dwelling Mode – Controls how often NPC factions make demands and give quests.This controls 4 settings under the Advanced Toggle: There is a new master setting called Game Intensity which can be used to make the game more relaxing and easy to play.
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